tag:blogger.com,1999:blog-132159768802411304.post5530949767904530552..comments2023-04-16T13:30:06.510+01:00Comments on Beckie Ryan | BA (Hons) Computer Animation Arts, UCA Rochester.: Star Chamber | Dissertation Proposal | OGR | Year 2Beckiehttp://www.blogger.com/profile/09640781473904548593noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-132159768802411304.post-90119355002613364932017-03-13T16:53:12.085+00:002017-03-13T16:53:12.085+00:00In simple terms, it seems as if you're arguing...In simple terms, it seems as if you're arguing that CGI animation has a deficit - has a percentage of something 'missing' that makes it different (less engaging?!)? Are you trying to articulate the nature/nuts and bolts of that deficit - are you trying to account for it as an issue of our human perception? Are you trying to explain it to fix it?<br /><br />1) Proof the deficit exists beyond your own nostalgic enjoyment of 2d animation and also proof that the deficit is difficult to articulate - consider arguing that 'aura' and the 'waning of affect' might be the vocabulary by which you can characterised that deficit.<br /><br />2) ?<br /><br />3) Case-studies - you could try comparing and contrasting example of worst practice versus best practice, with best practice being someone trying to 'fill' the deficit through a return to 'craft' ideas of 'materiality', aura etc. tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.comtag:blogger.com,1999:blog-132159768802411304.post-57263568693996946662017-03-01T14:57:35.363+00:002017-03-01T14:57:35.363+00:00This is a well organised and thought through propo...This is a well organised and thought through proposal and you have put a lot of work and detail into breaking down chapters in a logical and ordered way and structuring a discussion and debate-<br />The sooner you get to critical discussion and theory the better- you may not have to do so much overview in the first chapter on traditional animation techniques and examples.<br /><br />I have some ideas posed as questions and some additional suggestions for reading to push you along<br /><br />Read some more texts focussing on postmodern theory:<br />Fredrick Jameson develops Walter Benjamin’s ideas further and discusses ‘the waning of affect’- which is very often used as a way to critique CGI- digitization etc- we have a simulation of affect but no depth..<br />Missing at the moment is a deep case study on a specific film/animation considering creative conceptual formal and technical aspects<br />Consider a sort of Nostalgia present in animation for older forms such as stop motion or hybrid blending of animated forms<br /><br />I would read also for some more context:<br />But is it Art by Cynthia Freedland who discusses digitization<br />https://sites.google.com/a/kent.edu/jwattles/home/aesthetics/cynthia-freeland-but-is-it-art<br />This blog overviews her chapters and you can see the relevance<br />Read Practices of Looking: an introduction to visual culture by Marita Sturken or something similar, put your discussion into context with other debates that circulate in this area<br />Look at synthetic Realism in animation as disappointing- Read Simulations by Baudrillard<br />Read Teach Yourself Postmodernism by Glen Ward and consider more broadly the debates around reality and Animation/Film Postmodernism<br />http://culturalstudiesnow.blogspot.co.uk/2011/05/fredric-jameson-postmodernism.html<br /><br />Kath Abiker<br />Kath Abikerhttps://www.blogger.com/profile/01252644034053647955noreply@blogger.com