|So far this is the closest my texturing has come to a tracing paper look and feel. It's still not quite right but it is semi-translucent and offwhite.|
|For this render, I added a toon outline to all aspects of the model. It really doesn't work well on the glass domes.|
|For this render, I removed the toon outline from the domes and it already looks a lot better.|
|This outline method involves making individual lines from cylinders and deforming them before putting them in place.|
Moving forward, I think I'm going to change the glass texture to a more transparent tracing paper texture that I've developed but I'm battling to light it internally so we don't lose sight of the trees inside of it.
There are a few more methods I could try but so far I can't decide which is more effective as I think they both work well. Any feedback would be appreciated.