Tuesday 2 February 2016

Environment Design | Character Design Workshop

For this lesson we were given a random location and had to design the aspects of the room. I was given an 'Underwater Detectives Office'.


The first thing I did was brainstorm all objects/items that related to the themes of underwater and deceives. This proved a great way to help me combine the two ideas together.


Justin helped me to create a basic floor map which ultimately helped me to create the scene. I also played around with the idea that it was marine characters taking the roles so I created the shark detective and his girly octopus assistant.


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