Mental Ray Part 9 | Maya Tutorials | Resit | Year 2
64 samples & 128 samples
Ambient Occlusion shader
I thought this tutorial was very interesting and it was nice to see 3 different ways to get the same outcome. I have realised that this is the same scene from Part 5 and its interesting to see the difference between the 2 methods. The portal lights gave a more realistic outcome but the ambient occlusion could be used in photoshop to get to a similar result by increasing the samples.