Monday 3 July 2017

Mental Ray Part 9 | Maya Tutorials | Resit | Year 2

Original view

Ambient view

64 samples & 128 samples

method 2

128 samples

Ambient Occlusion shader
I thought this tutorial was very interesting and it was nice to see 3 different ways to get the same outcome. I have realised that this is the same scene from Part 5 and its interesting to see the difference between the 2 methods. The portal lights gave a more realistic outcome but the ambient occlusion could be used in photoshop to get to a similar result by increasing the samples.

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