Dissertation Proposal | OGR by Beckie Ryan on Scribd
Showing posts with label OGR. Show all posts
Showing posts with label OGR. Show all posts
Tuesday, 21 February 2017
Monday, 7 November 2016
Character OGR | Year 2
Character OGR by Beckie Ryan on Scribd
Wednesday, 2 March 2016
Monday, 8 February 2016
Sunday, 24 January 2016
Post OGR Thoughts | From Script to Screen
After my feedback, I was glad to get the green light with only a few minor tweaks needed. Helium balloons will make an appearance twice. First as a pleasant thing before being shown as used for evil. This means that the helium balloons will be used to celebrate the new interns arrival and then again at the end to make the elves voices squeaky.
This is my story so far with some minor tweaks…
A young intern wins one of several placements and must battle it out to be named as ‘Santa’s Little Helper’ at a world renowned toy workshop. Little does he realise that this factory has a dark secret. His colleagues are slowly going missing and there is an ominous locked door in the factory that he has seen people enter but never leave from…
When he arrives, he is ushered into a room filled with balloons and a banner saying “Congratulations! You have been chosen!” A worker allocates each of them with their work and sets the rules. The first and foremost being “Do not enter the door. There are some nasty chemicals being used in there”.
His suspicions are first aroused when one of his co-workers, a close friend, disappears when searching for a machine part. He believes he sees him a week later but more elf like…but as more interns come and go in the factory each week, he is certain that some of the familiar faces of his previous workers are still here but cannot prove his suspicions.
He sees workers in hazard suits enter the door daily and becomes more and more curious, so when a fellow worker leaves the mysterious door ajar, he seizes his opportunity to scramble through, only to discover a terrible secret. The room is filled with ceiling to floor ‘cutesifiers’ turning his old co-workers into overly cute elf figures.
Reindeers are powering the machines in hamster wheel like contraptions and huge vats of liquid that are being pumped into the ‘elves’ with signs saying “sugar”, “spice” and “everything nice”. The final step of the process sees giant helium balloons above the elves who are strapped to chairs, being forced to inhale more and more to perfect the iconic squeaky voice.
He runs out only to have Santa appear. With the facade broken, Santa places his hand on the interns’ shoulder and says “Son, where did you think all the elves came from?”
Image of shocked interns face then cut to black.
My next step for this project is to start research and begin some basic character designs. I think my first port of call should be research around elves, factory/warehouse/production line settings and interns. I’m hoping to map my script out slowly while doing this so I can get a sense of the overall theme.
Wednesday, 20 January 2016
Thursday, 19 November 2015
Monday, 16 November 2015
Online Green Light Review 1 | What If
Sorry for the delay in posting the final OGR 1. Here it is, complete with travelog (has been uploaded before).
*EDIT*
I thought I'd previously managed to post a basic version of this but apparently due to internet problems, it never uploaded. My apologies! I shall have to keep a closer eye on what posts and what does not!
Sunday, 11 October 2015
Influences | OGR Feedback | Invisible Cities
After many problems with the internet and finally being able to read Phil's feedback on my OGR, I'm really happy to proceed with Anastasia as my city. To do this, I'm taking Phil's advice and creating a photo bank and a selection of ideas to help me move forward with with my thumbnails. These are the photos that Phil kindly linked me to, so I have created a collage for easy reference to them.
Already I'm starting to get the vibe of a town spilt radically in class. It grew very quickly due to the profitable goods dug up like the onyx and agate like a Gold Rush town would have. Theses images reminded me of the films A Million Ways to Die in the West and Aladdin due to the city's layouts, traders and clear spilt in the class.
I think I will create a few more collages of imagery or influence maps to help me before I start on some more thumbnails or refining the ones I have already. Some of these will definitely help me with my finals pieces that I will be creating, especially with the exterior shot.
Already I'm starting to get the vibe of a town spilt radically in class. It grew very quickly due to the profitable goods dug up like the onyx and agate like a Gold Rush town would have. Theses images reminded me of the films A Million Ways to Die in the West and Aladdin due to the city's layouts, traders and clear spilt in the class.
I think I will create a few more collages of imagery or influence maps to help me before I start on some more thumbnails or refining the ones I have already. Some of these will definitely help me with my finals pieces that I will be creating, especially with the exterior shot.
Friday, 9 October 2015
Online Green light Review | Invisible Cities
To see any other my other work including my Maya work and Photoshop, please press the tabs above :)
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