Showing posts with label digital drawing. Show all posts
Showing posts with label digital drawing. Show all posts

Wednesday, 17 February 2016

Colour Comps | Jake | Main Character | Illustrator | From Script to Screen


These are the colour comps for Jake, the main character in my script. I really like the plain neutral colours of 4, clothing wise but I also like the bolder tones in 5.

Friday, 12 February 2016

Jake | Main Character | From Script to Screen



This is Jake, my main character. Before I began my storyboard I did draw him by hand but I've now computerized him in Illustrator. I've coloured him with some basic, natural tones. Next, I want to do a few colour comps of him just to get a feel of how he could look in the environments and then side by side with the other interns.

Elf Tanks | Illustrator | From Script to Screen


This is part of one of the environments that will feature at the end of my story where Jake stumbles into the 'cloning room'. Here we see two former interns that have been transformed into elves and featuring the bauble gas masks. This is only part of the room and I will be drawing more of it shortly.

Friday, 15 January 2016

Arthur Christmas | Photoshop | Work in Progress | Personal Work | From Script to Screen

After doing my like for like storyboard, I found that Arthur was a really nice character to draw. This is the start of a drawing that I have done of him. I'm planning to finish this later but I'm definitely proud of this work so far.

Sunday, 20 December 2015

Santa (with directions from a 4yr old) | Personal Work | Timed | Photoshop


Originally this started out as a drawing challenge for myself but with a 4 year old jabbering in my ear it became a quick time challenge with his art direction. 

It HAD to look like it was snowing, with a RED hat and coat and a BIG beard... Oh and we NEEDED Santa's name written on it too. Alll under 4 minutes as he was getting impatient...

I'll redo this challenge again later when he's not next to me so I draw without him poking the screen or grabbing the pen or making silly noises....

Wednesday, 9 December 2015

Ice Landscape Test | Photoshop | What If

Original Attempt 

With help from Jordan

Latest test

I've decided that my city will be based around snow and ice. To help with my thumbnails I tried to create a landscape to help with colouring for the thumbnails. In my first thumbnail I attempted to paint 'blind' which ended with some warm tones. I asked Jordan for helped and he reuses my painting and did a 'paint over' and helped me with a lot of tips and ideas. After this I decided to retry using The tips and I think it has come out a lot better than my first attempt. 

Monday, 30 November 2015

Concept Art Update | Photoshop | What If

The repaint of my concept art is almost complete. It's been taking a lot longer to complete than I first thought it would but I'm definitely happy with the progress I've made so far on it. I just need to add in the windows and doors with a few final touches and it will be done!

Wednesday, 25 November 2015

Jake the Giraffe | Progress | Animation | Flash

I've been tweaking my little Giraffe in Flash. This time I've flung his neck forwards a bit when he hits the ground. I've also added a background although this might just be temporary at the moment as I''m not such that the pixelated effect suits Jake as much as I first thought it would.

I've also just noticed that his tail is not as animated and seems to hover in mid air when he hits the ground. Time to edit it some more!

Tuesday, 24 November 2015

Progress of Rework | Photoshop | What If

I've been carrying on with the rework of my final concept art. I'm happy with this layout and I'm now using the new techniques Jordan had shown me yesterday to help rework and paint into my piece.
Work so far:

  • I've sorted the sky and the skyline to show the city extending back further.
  • Grass, hill and path have been extended and merged together a little better with hightlights.
  • Started the paint over of three of the buildings as the black outline around them breaks the illusions of depth.

Monday, 23 November 2015

Rework of Final Concept Art | Photoshop | What If

New Composition
Help from Jordan and learning new techniques
Following on from my recent OGR feedback, I have rearranged my composition to have the outcome above. I think this is starting to feel much more like a city. I have had a chat with Jordan about what to do next with my final piece and have written a lot of notes down with next ideas and techniques to try out. I shall scan these later on and put them on the blog as reference and carry on working into the piece. 

Thursday, 19 November 2015

Final Concept Art | Photoshop | What If


This is the final concept art for my city. I chose to light the scene as if it was sunrise as I thought it would add an extra sense of depth. Iris does a similar thing of adding several tones of one fabric into a piece and then adds in an opposite to really draw attention to certain parts of the dresses.

Tuesday, 17 November 2015

Test Shot Layout | Photoshop | What If

Original Attempt

Rework of tonal range and colour version when converted
Before experimenting with my building shapes in a scene, I wanted to do a test shot using an angle that I've never worked in before. Jordan pointed out that I had my tonal range back to front and shown em how to change the file to have a black and white proof setting to work in. This helped me re do the piece while keeping the colours close to what they would be in real life.

I need some more practise and experience with working in Black and White because I want to place lighter objects at the front and the darker in the back which is throwing the tone and mood of my pieces off completely.

Thursday, 12 November 2015

Layering Thumbnails 3 | Photoshop | What If

This is the latest 5 buildings I have created using the green abstract pieces. The way they are layering together is making some pretty interesting shapes and the symmetry on them is also very textured. Next step - Maya!

Layering Thumbnails 2 | Photoshop | What If

Due to internet problems I'm finding it hard to post images at the moment for some strange reason but here is 6 more 'buildings' that I've created by layering some of the abstract forms I created in Photoshop. I'm really starting to like the way that these cream pieces are looking. The extra lines within each section was a worry to start with but they seem to be adding depth and texture to the buildings. These are the ones that I think look most like Iris's 'Radiation Invasion' collection, even more so than the previous green versions I uploaded.

Wednesday, 11 November 2015

Layering Thumbnails | Photoshop | What If

I have begun creating structures and forms from the abstract thumbnails I have created over the last few days. Iris's work is often repeated in shape and pattern so I have begun to copy elements together, layering, rotating and merging shapes. These are my first 8 trials. They went a lot better than I thought they would although using thumbnails with the outline already embedded within the piece is throwing up some interesting pieces. They are starting to look like some of Iris's dresses from her 'Radiation Invasion' collection.

Sunday, 8 November 2015

Shape Experimentations 2 | Photoshop | What If


These are some more shape experimentations, this time using silhouettes from previous work with Iris Van Herpen's pieces. I'm starting to get some really interesting shapes forming, especially when it has an outline that is manipulated too.

Saturday, 7 November 2015

Shape Experimentations | Photoshop | What If


After having a chat with Jordan yesterday about my project, he suggested that I try taking some of the silhouettes from Iris Van Herpen's work and warping them using Photoshop to get some organic like structures. This is to help me with my project and how to take her work further and start creating some naturalistic object and buildings for my city.